Beyond
What is Beyond
Beyond is a small game created by a group of 4 artists and 4 developers. The game is set in space, you were kicked out of your group and now you have to survive alone, destroy asteroids to gather materials and defeat the mothership
Github Asset
Group Size: 8
Coding Language: C#
Game Engine: Unity
Normal Maps
Normal maps are normally used in 3D textures to add depth without adding extra polygons. Stuff like walls, trees, rocks all use normal maps to displace the polygons a little. However 2D textures can also work with normal maps, 2D texture combined with a normal map makes the object look more 3D, it also allows the light from the scene to interact with the object
Asteroid Scattering
Asteroid scattering is the script that get's called the moment an asteroid is destroyed. The minerals that are hidden inside of the asteroid get a random speed value and direction. These minerals are then shot into those directions to give the sense of the asteroid exploding.
Github Asset